Audio manager

Hard Rule #4 says audio comes before graphics. This page exists so that rule is measurable: if the weapon audio set is empty while weapon art is in production, the rule is being broken and it will be visible here.

Sounds registered
0
Complete
0/0
In production
0
Not started
0
IDSoundUsed byNotesStatus
No audio registered.

Rule #4 is currently unenforced

The Production Bible lists Audio as the fourth pipeline of six and gives it no Phase 0 deliverable, which contradicts the hard rule that audio leads. Until a Phase 0 audio deliverable exists, this page can report status but cannot gate anything. Tracked as improvement I-12.