Consistency engine
Fourteen mechanical checks over the whole database. Every rule here checks a fact — duplicate assets, broken cross-references, budget overruns, missing gates. Rules that would need design judgement are deliberately not automated; they live as Action Required cards instead.
Open issues
21
Critical
1
Rules
14
mechanical checks
Last run
52m ago
99ms
ENTITY_UNSPECIFIED 20OPEN_CRITICAL_ACTION 1
CRITICAL
AR-029 "Five locked documents now contain superseded decisions" is unanswered and blocks downstream work.
OPEN_CRITICAL_ACTION
MEDIUM
ZONE-001 "Mahakaal Citadel" is missing 2/7 required fields: visualReferences, secretAreas.
ENTITY_UNSPECIFIEDZONE-001
MEDIUM
ZONE-002 "Brahma Bazaar" is missing 3/7 required fields: visualReferences, verticality, secretAreas.
ENTITY_UNSPECIFIEDZONE-002
MEDIUM
ZONE-003 "Ashram of Forgotten Rishis" is missing 3/7 required fields: visualReferences, verticality, secretAreas.
ENTITY_UNSPECIFIEDZONE-003
MEDIUM
ZONE-004 "Naga Jungle" is missing 3/7 required fields: visualReferences, verticality, secretAreas.
ENTITY_UNSPECIFIEDZONE-004
MEDIUM
ZONE-005 "Rudra Canyon" is missing 2/7 required fields: visualReferences, secretAreas.
ENTITY_UNSPECIFIEDZONE-005
MEDIUM
ZONE-006 "Sunken Mandap" is missing 3/7 required fields: visualReferences, verticality, secretAreas.
ENTITY_UNSPECIFIEDZONE-006
MEDIUM
ZONE-007 "Sky Temple" is missing 2/7 required fields: visualReferences, secretAreas.
ENTITY_UNSPECIFIEDZONE-007
MEDIUM
ZONE-008 "Pralaya River" is missing 3/7 required fields: visualReferences, verticality, secretAreas.
ENTITY_UNSPECIFIEDZONE-008
MEDIUM
ZONE-009 "Agni Crater" is missing 3/7 required fields: visualReferences, verticality, secretAreas.
ENTITY_UNSPECIFIEDZONE-009
MEDIUM
ZONE-010 "Temple of Creation" is missing 3/7 required fields: visualReferences, verticality, secretAreas.
ENTITY_UNSPECIFIEDZONE-010
MEDIUM
CHR-001 "Hanuman Disciple" is missing 2/4 required fields: silhouetteTest, voice.
ENTITY_UNSPECIFIEDCHR-001
MEDIUM
ABL-013 "Mountain Resolve" is missing 1/3 required fields: resourceCost.
ENTITY_UNSPECIFIEDABL-013
MEDIUM
CHR-002 "Ravana Disciple" is missing 2/4 required fields: silhouetteTest, voice.
ENTITY_UNSPECIFIEDCHR-002
MEDIUM
ABL-023 "King's Command" is missing 2/3 required fields: cooldown, resourceCost.
ENTITY_UNSPECIFIEDABL-023
MEDIUM
CHR-003 "Sita Disciple" is missing 2/4 required fields: silhouetteTest, voice.
ENTITY_UNSPECIFIEDCHR-003
MEDIUM
ABL-033 "Divine Sanctuary" is missing 2/3 required fields: cooldown, resourceCost.
ENTITY_UNSPECIFIEDABL-033
MEDIUM
CHR-004 "Krishna Disciple" is missing 2/4 required fields: silhouetteTest, voice.
ENTITY_UNSPECIFIEDCHR-004
MEDIUM
ABL-043 "Divine Strategy" is missing 2/3 required fields: cooldown, resourceCost.
ENTITY_UNSPECIFIEDABL-043
MEDIUM
CHR-005 "Arjuna Disciple" is missing 2/4 required fields: silhouetteTest, voice.
ENTITY_UNSPECIFIEDCHR-005
MEDIUM
ABL-053 "Perfect Shot" is missing 2/3 required fields: cooldown, resourceCost.
ENTITY_UNSPECIFIEDABL-053
Rules
What is checked, and what deliberately is not.
| ASSET_DUPLICATE | Two assets normalise to the same name within a category | 0 |
| ASSET_ORPHAN | Asset exists but is used by no entity | 0 |
| ASSET_NO_BUDGET | Asset has no polygon/texture budget assigned | 0 |
| ASSET_OVER_BUDGET | Asset actual exceeds its assigned budget | 0 |
| ASSET_NO_LOD | 3D asset in production with LOD status MISSING | 0 |
| ENTITY_UNSPECIFIED | Entity is missing required design fields for its kind | 20 |
| ENTITY_NO_ASSETS | Zone/character in production with no assets linked | 0 |
| ENTITY_BLOCKED_NO_CARD | Entity is BLOCKED but no Action Required card explains why | 0 |
| PHASE_NO_EXIT | Phase has no exit criteria, so completion cannot be judged | 0 |
| BROKEN_REFERENCE | A [[CODE]] cross-reference points at nothing | 0 |
| DEPENDENCY_DANGLING | Dependency edge points at a deleted record | 0 |
| OPEN_CRITICAL_ACTION | A CRITICAL Action Required card is still open | 1 |
| DOC_DRAFT_DEPENDED_ON | A locked document depends on a draft one | 0 |
| TASK_ORPHAN_ESTIMATE | Task in a sprint with no estimate | 0 |