Documents

Every design document, versioned, with a status. A locked document is one that other work may safely depend on; a draft is not.

Documents
28
Locked
25
safe to depend on
Drafts
3
Total size
166.7 KB
all documents combined
IDTitleOwnerSizeVersionUpdatedStatus
DOC-001Project BibleSaahil Taggala521 Bv12026-08-01LOCKED
DOC-002Game Design DocumentSaahil Taggala305 Bv12026-08-01DRAFT
DOC-003Technical ArchitectureSaahil Taggala245 Bv12026-08-01DRAFT
DOC-004Production BibleSaahil Taggala179 Bv12026-08-01DRAFT
DOC-010Project Consistency ReportClaude21.8 KBv12026-08-01LOCKED
DOC-011Improvement ReportClaude11.7 KBv12026-08-01LOCKED
DOC-012Action Required CardsClaude7.0 KBv12026-08-01LOCKED
DOC-101AR-002 — Database and stack (LOCKED)Saahil Taggala6.4 KBv12026-08-01LOCKED
DOC-102AR-005 — Progression model (LOCKED)Saahil Taggala5.2 KBv12026-08-01LOCKED
DOC-103AR-006 — Players per match (LOCKED)Saahil Taggala4.9 KBv12026-08-01LOCKED
DOC-104AR-007 — Netcode and hosting topology (LOCKED)Saahil Taggala7.5 KBv12026-08-01LOCKED
DOC-105AR-008 — Anti-cheat (LOCKED)Saahil Taggala7.2 KBv12026-08-01LOCKED
DOC-106AR-012 — The ten combat zones (LOCKED)Saahil Taggala6.8 KBv12026-08-01LOCKED
DOC-107AR-013 — The ten weapon families (LOCKED)Saahil Taggala7.2 KBv12026-08-01LOCKED
DOC-108AR-014 — Hero abilities (LOCKED)Saahil Taggala6.3 KBv12026-08-01LOCKED
DOC-109AR-015 — Barrier system (LOCKED)Saahil Taggala6.5 KBv12026-08-01LOCKED
DOC-110AR-017 — Core combat numbers (LOCKED)Saahil Taggala4.9 KBv12026-08-01LOCKED
DOC-111AR-018 — Team, budget and schedule (LOCKED)Saahil Taggala7.0 KBv12026-08-01LOCKED
DOC-112AR-019 — Meta loop and seasons (LOCKED)Saahil Taggala6.4 KBv12026-08-01LOCKED
DOC-113AR-020 — Backend, store and telemetry (LOCKED)Saahil Taggala7.6 KBv12026-08-01LOCKED
DOC-121AR-021 — Ten zones inside 1 km² (LOCKED)Saahil Taggala4.6 KBv12026-08-01LOCKED
DOC-122AR-022 — Master Abilities unlock via Hero Mastery (LOCKED)Saahil Taggala4.6 KBv12026-08-01LOCKED
DOC-123AR-023 — Do Evolution I/II grant stats? (LOCKED)Saahil Taggala5.0 KBv12026-08-01LOCKED
DOC-124AR-024 — Five barrier families or ten? (LOCKED)Saahil Taggala5.5 KBv12026-08-01LOCKED
DOC-125AR-025 — Server tick rate — 30 Hz or 60? (LOCKED)Saahil Taggala4.1 KBv12026-08-01LOCKED
DOC-126AR-026 — Performance budget — STILL UNANSWERED (LOCKED)Saahil Taggala6.7 KBv12026-08-01LOCKED
DOC-127AR-027 — Phase 0 deliverables that do not exist (LOCKED)Saahil Taggala4.8 KBv12026-08-01LOCKED
DOC-128AR-028 — Relic Codex — adopt or drop? (LOCKED)Saahil Taggala5.8 KBv12026-08-01LOCKED

Sizes under 2 KB are flagged in amber. The four original design documents total 1,250 bytes between them — they state intent clearly but do not yet specify a game, which is why most modules in ProjectOS read as unspecified rather than as behind schedule. Those are different problems with different fixes.