Documents
Every design document, versioned, with a status. A locked document is one that other work may safely depend on; a draft is not.
Documents
28
Locked
25
safe to depend on
Drafts
3
Total size
166.7 KB
all documents combined
| ID | Title | Owner | Size | Version | Updated | Status |
|---|---|---|---|---|---|---|
| DOC-001 | Project Bible | Saahil Taggala | 521 B | v1 | 2026-08-01 | LOCKED |
| DOC-002 | Game Design Document | Saahil Taggala | 305 B | v1 | 2026-08-01 | DRAFT |
| DOC-003 | Technical Architecture | Saahil Taggala | 245 B | v1 | 2026-08-01 | DRAFT |
| DOC-004 | Production Bible | Saahil Taggala | 179 B | v1 | 2026-08-01 | DRAFT |
| DOC-010 | Project Consistency Report | Claude | 21.8 KB | v1 | 2026-08-01 | LOCKED |
| DOC-011 | Improvement Report | Claude | 11.7 KB | v1 | 2026-08-01 | LOCKED |
| DOC-012 | Action Required Cards | Claude | 7.0 KB | v1 | 2026-08-01 | LOCKED |
| DOC-101 | AR-002 — Database and stack (LOCKED) | Saahil Taggala | 6.4 KB | v1 | 2026-08-01 | LOCKED |
| DOC-102 | AR-005 — Progression model (LOCKED) | Saahil Taggala | 5.2 KB | v1 | 2026-08-01 | LOCKED |
| DOC-103 | AR-006 — Players per match (LOCKED) | Saahil Taggala | 4.9 KB | v1 | 2026-08-01 | LOCKED |
| DOC-104 | AR-007 — Netcode and hosting topology (LOCKED) | Saahil Taggala | 7.5 KB | v1 | 2026-08-01 | LOCKED |
| DOC-105 | AR-008 — Anti-cheat (LOCKED) | Saahil Taggala | 7.2 KB | v1 | 2026-08-01 | LOCKED |
| DOC-106 | AR-012 — The ten combat zones (LOCKED) | Saahil Taggala | 6.8 KB | v1 | 2026-08-01 | LOCKED |
| DOC-107 | AR-013 — The ten weapon families (LOCKED) | Saahil Taggala | 7.2 KB | v1 | 2026-08-01 | LOCKED |
| DOC-108 | AR-014 — Hero abilities (LOCKED) | Saahil Taggala | 6.3 KB | v1 | 2026-08-01 | LOCKED |
| DOC-109 | AR-015 — Barrier system (LOCKED) | Saahil Taggala | 6.5 KB | v1 | 2026-08-01 | LOCKED |
| DOC-110 | AR-017 — Core combat numbers (LOCKED) | Saahil Taggala | 4.9 KB | v1 | 2026-08-01 | LOCKED |
| DOC-111 | AR-018 — Team, budget and schedule (LOCKED) | Saahil Taggala | 7.0 KB | v1 | 2026-08-01 | LOCKED |
| DOC-112 | AR-019 — Meta loop and seasons (LOCKED) | Saahil Taggala | 6.4 KB | v1 | 2026-08-01 | LOCKED |
| DOC-113 | AR-020 — Backend, store and telemetry (LOCKED) | Saahil Taggala | 7.6 KB | v1 | 2026-08-01 | LOCKED |
| DOC-121 | AR-021 — Ten zones inside 1 km² (LOCKED) | Saahil Taggala | 4.6 KB | v1 | 2026-08-01 | LOCKED |
| DOC-122 | AR-022 — Master Abilities unlock via Hero Mastery (LOCKED) | Saahil Taggala | 4.6 KB | v1 | 2026-08-01 | LOCKED |
| DOC-123 | AR-023 — Do Evolution I/II grant stats? (LOCKED) | Saahil Taggala | 5.0 KB | v1 | 2026-08-01 | LOCKED |
| DOC-124 | AR-024 — Five barrier families or ten? (LOCKED) | Saahil Taggala | 5.5 KB | v1 | 2026-08-01 | LOCKED |
| DOC-125 | AR-025 — Server tick rate — 30 Hz or 60? (LOCKED) | Saahil Taggala | 4.1 KB | v1 | 2026-08-01 | LOCKED |
| DOC-126 | AR-026 — Performance budget — STILL UNANSWERED (LOCKED) | Saahil Taggala | 6.7 KB | v1 | 2026-08-01 | LOCKED |
| DOC-127 | AR-027 — Phase 0 deliverables that do not exist (LOCKED) | Saahil Taggala | 4.8 KB | v1 | 2026-08-01 | LOCKED |
| DOC-128 | AR-028 — Relic Codex — adopt or drop? (LOCKED) | Saahil Taggala | 5.8 KB | v1 | 2026-08-01 | LOCKED |
Sizes under 2 KB are flagged in amber. The four original design documents total 1,250 bytes between them — they state intent clearly but do not yet specify a game, which is why most modules in ProjectOS read as unspecified rather than as behind schedule. Those are different problems with different fixes.