Mountain Resolve
Signature Ability
In designMEDIUM
Progress
20%
Identity
ABL-013
Ability
Owner
Unassigned
No phase
Assets linked
0
0 reference images
Design fields
2/3 specified
Design sheet
Required fields for a ability. Empty means undecided, not zero.
| Cooldown | 90 s |
| Impact Pct | Not itemised in AR-014 |
| Resource Cost | Action required |
Visual references
Concept art, mood boards, generated images and map sketches attached to this item.
No reference images attached. Add them here before art is commissioned — the asset pipeline reads from this list.
Assets required
Every asset here exists exactly once in the registry. Linking is reuse, not duplication.
| Asset | Category | Usage | Status | Polys |
|---|---|---|---|---|
| No assets linked yet. | ||||
Design notes
Temporary knockback resistance + faster reload for 12 s. No damage boost.
AR-022 LOCKED: renamed from 'Master Ability' — that name implied it must be earned, which is what created the contradiction. AVAILABLE FROM MATCH 1. A new player and a veteran enter every match with an identical 100% gameplay kit. Hero Mastery changes only how this ability LOOKS (level 1 simple → level 100 sacred), never what it does.