Prana
Universal life energy powering all divine technology. NOT mana, NOT stamina.
Design sheet
Required fields for a system. Empty means undecided, not zero.
| Definition | Universal life energy powering all divine technology. NOT mana, NOT stamina. |
| Owner Doc | AR-009 |
Visual references
Concept art, mood boards, generated images and map sketches attached to this item.
Assets required
Every asset here exists exactly once in the registry. Linking is reuse, not duplication.
| Asset | Category | Usage | Status | Polys |
|---|---|---|---|---|
| No assets linked yet. | ||||
Tasks
Design notes
AR-009 LOCKED.
CONSUMED BY: character abilities, barrier deployment, divine weapon firing, Ultimate Catalyst activation. NOT consumed by: running, jumping, climbing, reloading, healing, regeneration.
Starts at 100. Regenerates ~5 Prana per 10 s out of combat. Restored by Prana Crystal (50) and Prana Shrine (full, map objective).
Visual: turquoise. Never blue, never green.
Hard rule: Prana must always feel valuable — 'barrier now, or save it for my ability?' is the decision that creates depth.