Anti-Cheat
Eight-layer defence. Server authority is the anti-cheat; everything else supports it.
In designCRITICAL
Progress
20%
Identity
SYS-008
System
Owner
Unassigned
P0 · Foundation (2 months)
Assets linked
0
0 reference images
Design fields
2/2 specified
Design sheet
Required fields for a system. Empty means undecided, not zero.
| Definition | Eight-layer defence. Server authority is the anti-cheat; everything else supports it. |
| Owner Doc | AR-008 |
Visual references
Concept art, mood boards, generated images and map sketches attached to this item.
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Assets required
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| Asset | Category | Usage | Status | Polys |
|---|---|---|---|---|
| No assets linked yet. | ||||
Design notes
AR-008 LOCKED. Layers: server authority, client integrity, network validation, gameplay validation, behaviour analysis, replay validation, reporting, ban system.
Phase 1 basic server authority + integrity, no third-party. Phase 2 behaviour analysis + replay. Phase 3 optional ML anomaly detection.
Emulators classified, not auto-banned. Philosophy: make cheating expensive, detectable and unprofitable — not unbreakable.