Naga Jungle
Giant serpent statue. Ambush and stealth. Short range, limited visibility.
In designMEDIUM
Progress
20%
Identity
ZONE-004
Zone
Owner
Unassigned
P0 · Foundation (2 months)
Assets linked
0
0 reference images
Design fields
4/7 specified
Design sheet
Required fields for a zone. Empty means undecided, not zero.
| Visual References | Action required |
| Combat Style | Ambush and stealth. Short range, limited visibility. |
| Loot Density | Medium |
| Risk Level | Medium |
| Verticality | Action required |
| Secret Areas | Action required |
| Build Scope | Dense vegetation, one cave, one serpent statue, one waterfall. The jungle itself is the landmark. |
Visual references
Concept art, mood boards, generated images and map sketches attached to this item.
No reference images attached. Add them here before art is commissioned — the asset pipeline reads from this list.
Assets required
Every asset here exists exactly once in the registry. Linking is reuse, not duplication.
| Asset | Category | Usage | Status | Polys |
|---|---|---|---|---|
| No assets linked yet. | ||||
Design notes
MAJOR POI (renamed from "Zone" by AR-021).
BUILD SCOPE: Dense vegetation, one cave, one serpent statue, one waterfall. The jungle itself is the landmark.
STILL REQUIRED: visual references, traversal routes and secret areas. Built from reusable modular kits (Temple Kit shared across Citadel, Ashram and Temple of Creation).
Greybox before art. Built from modular kits shared across POIs.