Rudra Canyon
Stone bridge crossing the canyon. High ground control. Long sightlines, snipers, vertical fights.
In designMEDIUM
Progress
20%
Identity
ZONE-005
Zone
Owner
Unassigned
P0 · Foundation (2 months)
Assets linked
0
0 reference images
Design fields
5/7 specified
Design sheet
Required fields for a zone. Empty means undecided, not zero.
| Visual References | Action required |
| Combat Style | High ground control. Long sightlines, snipers, vertical fights. |
| Loot Density | Medium |
| Risk Level | High |
| Verticality | Vertical — cliffs, natural bridges, narrow passes |
| Secret Areas | Action required |
| Build Scope | Canyon pass with cliff walls and one stone bridge crossing. |
Visual references
Concept art, mood boards, generated images and map sketches attached to this item.
No reference images attached. Add them here before art is commissioned — the asset pipeline reads from this list.
Assets required
Every asset here exists exactly once in the registry. Linking is reuse, not duplication.
| Asset | Category | Usage | Status | Polys |
|---|---|---|---|---|
| No assets linked yet. | ||||
Design notes
MAJOR POI (renamed from "Zone" by AR-021).
BUILD SCOPE: Canyon pass with cliff walls and one stone bridge crossing.
STILL REQUIRED: visual references, traversal routes and secret areas. Built from reusable modular kits (Temple Kit shared across Citadel, Ashram and Temple of Creation).
Greybox before art. Built from modular kits shared across POIs.